PyANGKernel.GKImage3D

class GKImage3D

Inheritance diagram of PyANGKernel.GKImage3D

Synopsis

Methods

Note

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Detailed Description

A 3D image is basically an extruded polyline with an image on its face. You can control several aspects of this 3D image. Among them, you can set the image to be in a fixed orientation or always face the camera.

__init__()
getAutoOrientation()
Return type:

bool

Gets the auto orientation state. When value is true the image looks always at the camera and when it is false the image will be in a fixed orientation.

getHeight()
Return type:

float

Gets the height of the image.

getTexture()
Return type:

GKTextureApplied

Gets the current texture.

setAutoOrientation(value)
Parameters:

value – bool

When value is true this function sets the image to look always at the camera and when it is false the image will be in a fixed orientation.

setHeight(value)
Parameters:

value – float

Sets the height of the image.

setTexture(newText)
Parameters:

newTextGKTextureApplied

Sets the texture to be applied. Use an existing texture.

setTexture(textureName, horizontalReps, verticalReps)
Parameters:
  • textureName – str

  • horizontalReps – int

  • verticalReps – int

Sets the texture to be applied. Use a path to the texture and the number of horizontal and vertical desired tiles.